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Resume

 
My resume

My resume

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Animator / 3D Generalist

ramirezmedia@gmail.com


SOFTWARE
Expert Knowledge: of Maya, Photoshop, Zbrush, After Effects, Unity.


Released apps I've worked on

All Ansel and Clair apps - Animation and rigging of the 2D characters and 3D characters in Maya/Unity.
Medrills - Animated several characters and medical devices in Maya and After Effects. Worked on production of the educational movies (Maya/ After Effects).


Experience

(3/2011 - Present) - Animator "Medical"/ CG Generalist

  • Creating medical graphics, animations, and instructional movies; using After effects, Maya and Photoshop

  • Story-boarding medical concepts based on given scripts

  • Animating, Modeling, texturing and rigging of characters and medical devices for VR, and iOS apps (Maya/Unity)

  • Lighting and rendering scenes for a realistic finish (Maya)

  • Designing and programming interactive questions based on the movie scripts (XML and photoshop)

  • Q/A testing of the created apps and reporting bugs to programming, and made graphical revisions.

  • Compositing footage and adding effects & color corrections in post (After Effects)

  • Designing user interfaces, tradeshow graphics (brochures large posters), and app icons (After Effects)

  • Keeping files organized while meeting tight deadlines for multiple projects

 

(6/2010 - 9/2010) - Animator/Multimedia Artist

  • Animated 3D reenactments of car/plane crashes to flooding areas for use in Court (Maya)

  • Modeled and textured buildings, vehicles and machinery using blueprints or found reference images

  • Designed and coded interactive timelines using Flash/Action-Script 3 for medical presentations

  • Managed the render farm and composited footage in After Effects

 

(10/2008 - 7/2010) - Animator/Multimedia Artist

  • Designed application user interfaces using Photoshop and implementing via Flash or Flex

  • Story-boarded instructional movies, game concepts and intros for websites & games

  • Animated and created assets for instructional movies (Flash - After Effects)

  • Used Action-Script 3 to code button navigation, audio control and replay button

  • Modeled, textured, lit and rendered 3D environments (Maya)

  • Character rigging using Maya

  • Q and A on Site design and user interfaces

 

Freelance

 (9/2010 - 6/2013)  - Character Animation

  • Lead 3D animator in the production of all the apps (Maya)

  • Cut images in Photoshop, then rigged/animated a 2D "puppet" in Maya, for use in Unity

  • Animated all the animals and characters

  • Modeled, textured, rigged and animated the main character for the game series

 

First Factory Inc.

(9/2010 - 10/2010)  - Motion graphics

  • Facial and body animation of characters to match dialogue using Maya

  • Texturing and UV layout work for characters and props in Photoshop

  • Managing renders in Maya and After Effects

  • Setting up lighting and camera shots for my character scenes

 

 (3/2009 - 5/2010) - 3D Character Animation

  • Facial and body animation of characters to match dialogue using Maya

  • Texturing and UV layout work for characters and props in Photoshop

  • Managing renders in Maya and After Effects

  • Setting up lighting and camera shots for my character scenes

 

 

(1/2007 - 12/2008) - Flash 2D Character Animation

  • Storyboarded then animated several character using Flash, for an online gaming RPG

  • Added special effects to finished animations such as blur, lightning effects, smoke, and debris all using flash time line animation and created assets

 

 

 

Education

IADT Tampa
2005-2009, Graduated May 2009.

Bachelor of Fine Arts Degree in Computer Animation.

Tampa Bay Technical High school
2001-2005, Graduated Maya 2005.

Diploma - Certificate in Commercial Art