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Animations


Client: Big Lerp Studios. Elephants Can’t Jump
Roles: Unity puppet rigging (parented images). Animated all characters and their states on the project project. Given PSD the character and cut out/edited the needed pieces to rig and animate in Unity.


Client: Big Lerp Studios. Elephants Can’t Jump
Roles: After Effects puppet rigging of each character. Animating all parts of the project. Given character and environment PSDs and cut out/edited the needed pieces to rig and animate in After Effects.
Did all particles in AE.


3D Demo Reel
All work in this reel done by me.


Personal project.
Roles: Wanted to focus on animation and particles; found images online to animate in After Effects.
Used Trapcode Particular to create particles. 3D text made in After Effects.
Rocket ship is from: Benallal on TurboSquid. Song: Gradius 3 SNES, Sand Storm.


Cutout style animation I created in After Effects.
Roles: I created vector cutouts in Adobe Illustrator. I used DuiK Bassel for rigging controls. Animation.


Movie for Donning a hazmat suit:
Roles: Modeled(Maya/Zbrush) and rigged(Maya) the hazmat suit. Created and composited the 3D footage in After Effects based on the given script.

password is: fausto


11 second club entry - Animated in Maya. Characters were created by Joshua Burton (Morpheus rig)


Created completely in After Effects. Used Illustrator to create the vector artwork.
DuIK plugin
to rig/animate the swordsman character.


Animated this infant in Maya for ArchieMD. I also created and lit this scene.
Rigged the infant model in Maya.

Animated toddler in Maya to be used in a unity app. T-Pose needed for the unity pipline at ArchieMD.


Pediatric Pain management video I created for ArchieMD. Animated all the characters 3D in Maya and animated all graphics in After Effects. Also rigged the child model in Maya.

Password: fausto


Worked on animations and lighting. For Cognitive Kid's iPad app: Ansel and Clair Ride With Paul Revere.
Credit to Razvan Luda for the character models and rigging.


Animated in Maya with the animation mentor squirrel character/rig.


Pixel ball bounce I animated in Photoshop.


Animated in Maya. Morpheus Rig and Eleven rig used here.


Worked on the animation, facial textures and lighting. (Maya)


Animated in After Effects. Rigged with DuIK tools After Effects plugin.


Animated for the children's educational app "Ansel and Clair: American Bowl" - Animated in After Effects
Artwork by Kaushik Paul... anselandclair.com/


Animated for the children's educational app "Ansel and Clair: American Bowl" - Animated in After Effects
Artwork by Kaushik Paul... anselandclair.com/


Gas Guzzler animation for the Ansel and Clair series app. 2D cut-outs, animated in Maya. http://www.anselandclair.com/
Art was provided for me as single image. I cut out the pieces needed in Photoshop, then parented and animated each of the pieces in Maya. Credit to Kaushik Paul for the artwork.


Animated in Maya. Rig and Model by Razvan Luda. Work for Cognitive Kid's Dino apps.


Worked on the animations and effects. Flash - for the an online game.


Worked on animations.


Worked on everything (uncompleted). After Effects

 

Fireball
After Effects - Created using CC Particle Systems 2, CC Mr. Mercury, Turbulent Displace and Glow. I attached the particles to a null object to easily control the mouse movement.